Dutch - Spielmann gambit
1. d4 f5 2. Nc3 Nf6 3. g4
White moves the queen's pawn to d4. Black advances the f-pawn to f5. White develops the knight to c3.
Black develops the knight to f6. White advances the g-pawn to g4.
White moves the queen's pawn to d4. Black advances the f-pawn to f5. White develops the knight to c3.
Black develops the knight to f6. White advances the g-pawn to g4.