Four knights - Marshall variation
1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. Bb5 Bc5 5. O-O O-O 6. Nxe5 Nd4
White pushes the king's pawn to e4. Black plays the king's pawn to e5. White develops the knight to f3.
Black develops the knight to c6. White jumps the knight to c3. Black moves the knight to f6.
White develops the light-squared bishop to b5. Black develops the dark-squared bishop to c5. White castles kingside.
Black castles kingside. White captures with the knight on e5. Black transfers the knight to d4.